var
x, y, z, min, max, srd: integer;
begin;
x := random(16);
y := random(19);
z := random(10);
writeln(x, ' ', y, ' ', z);
max := x;
if y > max then
max := y;
if z > max then
max := z;
min := x;
if y < min then
min := y;
if z < min then
min := z;
srd := x + y + z - max - min;
write(max, ' ', srd, ' ', min);
end.