Написать программу, реализующую игру «Угадай число». Играют двое. Один задумывает число, второй угадывает. На каждом шаге угадывающий делает предположение, а задумавший число – говорит, сколько цифр числа угаданы и из угаданных цифр занимают правильные позиции в числе. Например, если задумано число 725 и выдвинуто предположение, что задумано число 523, то угаданы две цифры (5 и 2) и одна из них (2) занимает верную позицию — Pascal(Паскаль)

program guess_number;
 
uses
  crt;
 
var
  x, y, guess, punkt, punkt2, level: Byte;otvet, cont: Boolean;ch, button: Char;
 
{**з*«® ЇҐаҐзЁб«Ґ*Ёп дг*ЄжЁ© Ё Їа®жҐ¤га}
 
 
procedure makewin(x1, y1, x2, y2, back, frame: byte; mess: String);
{Їа®жҐ¤га* Їа®аЁб®ўЄЁ ®Є®*. ЇҐаўлҐ зҐвлॠЇҐаҐ¬Ґ**лҐ ®Ў®§**з*ов Є®®а¤Ё**вл
 ¦Ґ«*Ґ¬®Ј® ®Є**. ЇаЁ н⮬ ҐбвҐб⢥**® **¤® зв®Ўл е2 *Ґ Ўл« Ўл ¬Ґ*миҐ е1
 Ё зв®Ўл г2 *Ґ Ўл«® Ўл ¬Ґ*миҐ г1. ўв®алҐ ¤ўҐ ЇҐаҐ¬Ґ**лҐ н⮠梥в* д®**
 Ё а*¬ЄЁ б ⥪б⮬. *г Ё Ї®б«Ґ¤*пп ЇҐаҐ¬Ґ***п нв® §*Ј®«®ў®Є ®Є**. Ґб«Ё
 ¬л *Ґ е®вЁ¬ ЇЁб*вм §*Ј®«®ў®Є, в® ў ўл§лў*о饩 нвг Їа®жҐ¤гаг бва®ЄҐ, **
 ¬Ґб⥠Ї®б«Ґ¤*Ґ© ЇҐаҐ¬Ґ**®© ЇЁиҐ¬ ''.}
var
  i, j: Byte;
begin
  textattr := (back * 16) + frame;
  gotoxy(x1, y1);{ўҐае}
  write(#201);
  for i := x1 + 1 to x2 - 1 do
    write(#205);
  write(#187);
  
  for i := y1 + 1 to y2 - 1 do{бҐаҐ¤Ё**}
  begin
    gotoxy(x1, i);
    write(#186);
    for j := x1 + 1 to x2 - 1 do
      write(' ');
    write(#186);
  end;
  
  gotoxy(x1, y2);{*Ё§}
  write(#200);
  for i := x1 + 1 to x2 - 1 do
    write(#205);
  write(#188);
  
  j := (x1 + (x2 - x1) div 2) - (Length(mess) div 2);{ўлзЁб«пҐ¬ ЇаЁ¬Ґа*® бҐаҐ¤Ё*г
   ўҐае*Ґ© Ї®«®бл ®Є** ¤«п **з*« ўлў®¤* §*Ј®«®ўЄ*. —Ёб«® §*ўЁбЁв ®в иЁаЁ*л
   ®Є** Ё ®в ¤«Ё**л б«®ў*.}
  gotoxy(j, y1);{ЇҐаҐе®¤Ё¬ ** в®зЄг ўлзЁб«Ґ**го а**ҐҐ}
  write(mess);{ЇЁиҐ¬ **и §*Ј®«®ў®Є}
end;
 
procedure makewin2(x1, y1, x2, y2, back, front: Byte; mess: String);{⮦Ґ зҐавЁв
                                            ®Є®иЄЁ *® а*¬Є* *Ґ ¤ў®©**п, *
                                            ®¤Ё**а**п.}
var
  i, j: Byte;
begin
  textattr := (back * 16) + front;
  gotoxy(x1, y1);
  write(#218);
  gotoxy(x2, y1);
  write(#191);
  gotoxy(x1, y2);
  write(#192);
  gotoxy(x2, y2);
  write(#217);
  
  for i := x1 + 1 to x2 - 1 do
  begin
    gotoxy(i, y1);
    write(#196);
  end;
  
  for j := y1 + 1 to y2 - 1 do
  begin
    gotoxy(x1, j);
    write(#179);
    for i := x1 + 1 to x2 - 1 do
      write(' ');
    write(#179);
  end;
  
  for i := x1 + 1 to x2 - 1 do
  begin
    gotoxy(i, y2);
    write(#196);
  end;
  
  j := (x1 + (x2 - x1) div 2) - (Length(mess) div 2);
  gotoxy(j, y1);
  write(mess);
end;
 
 
 
procedure setupscreen;{ЇаЁў®¤Ё¬ нЄа** ў Єа*бЁўл© Ё§**з*«м*л© ўЁ¤}
begin
  TextAttr := (cyan * 16) + darkgray;
  ClrScr;
  HighVideo;
end;
 
procedure setupscreen2;{ўЁ¤ нЄа*** Ї®б«Ґ Ї®ЎҐ¤л}
begin
  TextAttr := (green * 16) + darkgray;
  ClrScr;
  HighVideo;
end;
 
procedure writeat(x, y, text, back: Byte; sentence: String);{Їа®жҐ¤га* ¤«п ўлў®¤* ⥪бв* ў
                                        «оЎ®© в®зЄҐ нЄа*** б §*¤***л¬ жўҐв®¬}
begin
  textcolor(text);
  textbackground(back);
  gotoxy(x, y);
  write(sentence);
end;
 
function score(guessleft: Byte): Integer;{ўлзЁб«пҐ¬ ®зЄЁ §* Ї®ЎҐ¤г}
begin
  case level of
    1: score := guess * 10;
    2: score := guess * 15;
    3: score := guess * 20;
    4: score := guess * 25;
  end;
end;
 
 
function asknumber: Byte;{бЇа*иЁў*Ґ¬ зЁб«® г ЁЈа®Є*}
var
  ch: Char;
  str: String;
  err: Integer;
  a: Integer;
begin
  repeat
    str := '';
    writeat(21, 17, 15, 0, '                                     ');
    writeat(21, 17, 15, 0, '‚ўҐ¤ЁвҐ ў*и ў*аЁ**в(®в 1 ¤® 100): ');
    repeat
      
      repeat
        
        ch := readkey; {бзЁвлў*Ґ¬ жЁдаг бва®ЄЁ ўўҐ¤Ґ**го Ї®«м§®ў*⥫Ґ¬}
        Val(ch, a, err);{Їа®ўҐап¬ зЁб«® «Ё нв® Ё«Ё *Ґв}
        if err = 0 then {Ґб«Ё зЁб«® в®...}
        begin
          if Length(str) < 3 then{Їа®ўҐаЄ* зв®Ўл бва®Є* ўў®¤* *Ґ ЇаҐўли*«* 3 бЁ¬ў®«®ў}
          begin
            write(ch);{ЇЁиҐ¬ нв®в бЁ¬ў®« Ґб«Ё нв® жЁда*}
            if ch <> #13 then str := str + ch;{Є бва®ЄҐ str ЇаЁЇЁблў*Ґ¬ ўўҐ¤Ґ**л© бЁ¬ў®«}
          end;
        end;
        
      until ch = #13; {§*Є**зЁў*Ґ¬ жЁЄ« Ґб«Ё Ўл« **¦*в ‚ў®¤ - Enter}
      
      Val(str, a, err);{Ї®«гзЁўигобп Ё§ ®в¤Ґ«м*ле бЁ¬ў®«®ў бва®Єг str, ¬л
                  ЇҐаҐў®¤Ё¬ ў зЁб«®ў®© д®а¬*в.}
      asknumber := a{ЇаЁбў*Ёў*Ґ¬ дг*ЄжЁЁ §**зҐ*ЁҐ Ї®«г稢襣®бп зЁб«* "*"}
      
    until err = 0;{Ґб«Ё ў १г«мв*⥠ЇаҐўа*йҐ*Ёп бва®ЄЁ ў зЁб«® Їа®Ё§®и«* ®иЁЎЄ*,
    в® Ґбвм ®¤Ё* Ё§ бЁ¬ў®«®ў *Ґ жЁда*, в® **зЁ**Ґ¬ жЁЄ« б*®ў*.
    ЏаЁ ®вбгвбвўЁЁ ®иЁЎ®Є ЇҐаҐ¬Ґ***п err ЇаЁ*Ё¬*Ґв §**зҐ*ЁҐ "0",
    Ё ¬л бЇ®Є®©*® ўл室Ё¬ Ё§ жЁЄ«*.}
  until a < 101;{*® нв® ҐйҐ *Ґ ўбҐ - Ґб«Ё Ї®«г稢襥бп зЁб«® Ў®«миҐ 100, в®Ј¤*
  **з*вм б б*¬®Ј® б*¬®Ј® **з*«*. ‘вҐаҐвм бва®зЄг §*Їа®б* зЁб«*
  Ё **ЇЁб*вм §**®ў®.}
end;
 
 
 
function rand: ShortInt;{Є®¬ЇмовҐа §*Ј*¤лў*Ґв б«гз*©*®Ґ зЁб«®}
begin
  Randomize;
  rand := random(100);
end;
 
procedure blink(x, y, first, second: Byte; del: Integer; mess: String);{Їа®жҐ¤га* ¤«п ўлў®¤* ¬Ґаж*о饣® ⥪бв*}
begin
  repeat
    gotoxy(x, y);
    textcolor(first);
    write(mess);
    delay(del);
    gotoxy(x, y);
    textcolor(second);
    write(mess);
    delay(del);
  until keypressed;
end;
 
function compare(number, guess: Byte): String;{ба*ў*Ёў*Ґ¬ зЁб«® Ї®«м§®ў*⥫п
                                                Ё зЁб«® §*Ј*¤***®Ґ Є®¬Ї®¬}
begin
  if x = y then cont := false
  else
  begin
    cont := true;
    if (x < y) and (x <> y) then
      compare := '‚*иҐ зЁб«® Ў®«миҐ'
    else compare := '‚*иҐ зЁб«® ¬Ґ*миҐ';
  end;
end;
 
procedure melody;{¬г§лзЄ* пЇ®*бЄ*п}
begin
  
  sound(540);delay(30000);nosound;
  sound(480);delay(10000);nosound;
  sound(420);delay(20000);nosound;
  sound(480);delay(20000);nosound;
  sound(540);delay(10000);nosound;delay(10000);
  sound(540);delay(10000);nosound;delay(10000);
  sound(540);delay(30000);nosound;
  sound(480);delay(10000);nosound;delay(10000);
  sound(480);delay(10000);nosound;delay(10000);
  sound(480);delay(30000);nosound;
  sound(540);delay(10000);nosound;delay(10000);
  sound(660);delay(10000);nosound;delay(10000);
  sound(660);delay(30000);nosound;
  sound(540);delay(20000);nosound;
  sound(480);delay(20000);nosound;
  sound(440);delay(40000);nosound;
end;
 
 
procedure result;{Їа®жҐ¤га* ¤«п ўлў®¤* १г«мв*в* ЇаЁ Їа®ЁЈалиҐ}
begin
  if guess = 0 then
  begin
    setupscreen;
    makewin(17, 6, 60, 20, 0, 15, '');
    writeat(32, 13, 9, 0, '‚› ЏђЋ?ѓђЂ‹?...');
    gotoxy(28, 17);textcolor(magenta);
    writeln('‡*Ј*¤a*® Ўл«® зЁб«® ', x);
    readkey;
  end
  else
  begin
    setupscreen2;
    makewin(17, 6, 60, 20, 1, 14, '');
    gotoxy(35, 17);
    textcolor(12);
    writeln('‘зсв: ', score(guess));
    blink(33, 12, 14, 15, 30000, '‚› “ѓЂ„Ђ‹?!!!');
    melody;
  end;
end;
 
procedure finish;{Їа®жҐ¤га* ўлў®¤* Їа®й*«м*®Ј® нЄа***}
begin
  setupscreen;
  makewin(17, 6, 60, 20, 0, 15, '');
  writeat(36, 13, 12, 0, 'ЏЋЉЂ!');
  readln;
  halt;
end;
 
function yesno: Boolean;{§*Їа®б Їа®¤®«¦Ёвм ЁЈаг Ё«Ё ўл©вЁ}
var
  ch: Char;
begin
  setupscreen;
  makewin(17, 6, 60, 20, 0, 15, '');
  writeat(28, 13, 14, 0, 'Ќ*з*вм б*®ў*(y/n)?: ');
  repeat
    ch := UpCase(readkey);
  until (ch = 'Y') or (ch = 'N');
  write(ch);writeln;readln;
  if ch = 'N' then
  begin
    yesno := false;
    finish;
  end
  else yesno := true;
end;
 
function colorchange(x, y: Byte; s: String): string;{ЇЁиҐв бва®Єг, Ї®ЇҐаҐ¬Ґ**® ¬Ґ*пп 梥в
                                        ҐҐ н«Ґ¬Ґ*в®ў б ®¤*®Ј® ** ¤агЈ®©}
var
  i: Byte;
begin
  gotoxy(x, y);
  for i := 1 to Length(s) do
    if i mod 2 = 0 then
    begin
      textcolor(11);
      write(s[i]);
    end
      else
    begin
      textcolor(7);
      write(s[i]);
    end;
end;
 
procedure ImagePunkt; forward;{нв® зв®Ўл Їа®жҐ¤гаг ўЁ¤*® Ўл«® ¤*«миҐ}
 
procedure Key; forward;
 
procedure game; forward;
 
 
procedure Menu;
var
  ch: Char;
begin
  makewin2(25, 9, 53, 17, 2, 4, '');
  textcolor(15);
  writeat(27, 10, 0, 2, '‘ЉЋ‹њЉЋ ‚ЂЊ „Ђ’њ ЏЋЏ›’ЋЉ?');
  if punkt2 = 1 then
    textbackground(1)
  else textbackground(2);textcolor(15);
  gotoxy(28, 12);write('  8 Ї®Їлв®Є (*®а¬*)    ');
  
  if punkt2 = 2 then
    textbackground(1)
  else textbackground(2);textcolor(14);
  gotoxy(28, 13);write('  6 Ї®Їлв®Є (ваг¤*®)   ');
  
  if punkt2 = 3 then
    textbackground(1)
  else textbackground(2);textcolor(5);
  gotoxy(28, 14);write('  4 Ї®ЇлвЄЁ (*ў®бм..)  ');
  
  if punkt2 = 4 then
    textbackground(1)
  else textbackground(2);textcolor(4);
  gotoxy(28, 15);write('  2 Ї®ЇлвЄЁ (¦Ґбв®Є®)  ');
end;
 
 
procedure Key2;
begin
  while true do
  begin
    ch := readkey;
    if ch = #0 then
    begin
      ch := readkey;
      case ch of
        #72: 
          begin
            Dec(punkt2);
            if punkt2 < 1 then
              punkt2 := 4;
            Menu;
          end;
        #80: 
          begin
            Inc(punkt2);
            if punkt2 > 4 then
              punkt2 := 1;
            Menu;
          end;
      end;
    end
    else if ch = #13 then
      case punkt2 of
        1: 
          begin
            guess := 8;
            level := 1;
            Game;
          end;
        
        2: 
          begin
            guess := 6;
            level := 2;
            Game;
          end;
        
        3: 
          begin
            guess := 4;
            level := 3;
            Game;
          end;
        
        4: 
          begin
            guess := 2;
            level := 4;
            Game;
          end;
      end;
  end;
end;
 
 
 
procedure Rules;{ўлў®¤Ё¬ Їа*ўЁ«* ЁЈал}
begin
  setupscreen;
  makewin2(18, 7, 62, 20, 0, 0, '');
  makewin2(16, 6, 60, 19, 6, 6, '');
  writeat(19, 8, 9, 6, '„ЋЃђЋ ЏЋ†Ђ‹Ћ‚Ђ’њ ‚ ?ѓђ“');textcolor(yellow);
  write(' "“ѓЂ„Ђ‰ —?‘‹Ћ"');
  writeat(31, 10, 15, 6, 'Џа*ўЁ«* ЁЈал:');
  writeat(19, 12, 11, 6, 'Љ®¬ЇмовҐа §*Ј*¤лў*Ґв зЁб«®. ‚л ¤®«¦*л');
  writeat(19, 13, 11, 6, '§* в® Є®«ЁзҐбвў® Ї®Їлв®Є, Є®в®а®Ґ ўл');
  writeat(19, 14, 11, 6, 'гбв**®ўЁвҐ ў ¬Ґ*о Ќ*бва®©ЄЁ ®вЈ*¤*вм ҐЈ®');
  writeat(19, 15, 11, 6, '…б«Ё ў*¬ нв® г¤*бвбп, ў*¬ **зЁб«пв ®зЄЁ');
  writeat(19, 16, 11, 6, 'ў §*ўЁбЁ¬®бвЁ ®в га®ў*п б«®¦*®бвЁ ЁЈал');
  writeat(19, 17, 11, 6, 'Ё ®бв*ўиЁебп г ў*б Ї®Їлв®Є. “¤*зЁ!');
  readkey;
  setupscreen;{ўлаЁб®ўлў*Ґ¬ ®Є®иЄ® б Їа*ўЁ«*¬Ё ЁЈал Ё ¦¤Ґ¬ ®вўҐв* **зЁ**вм
                Ё«Ё ЁЈаг Ё«Ё *Ґв}
  makewin(17, 6, 60, 20, 0, 15, '');
  
  ImagePunkt;
end;
 
 
procedure About;{ўлў®¤Ё¬ ®Є®иЄ® ® ᮧ¤*⥫Ґ Їа®Ја*¬¬л}
begin
  setupscreen;
  makewin2(18, 7, 62, 20, 0, 0, '');
  makewin2(16, 6, 60, 19, 4, 4, '');
  writeat(26, 10, 10, 4, 'Ђўв®а ЁЈал:');textcolor(14);write(' ђ*бЁ¬ Ђ«ЁҐў');
  writeat(18, 12, 11, 4, '?Ја* Ўл«* ᮧ¤*** ў 2002 Ј®¤г б Ї®¬®ймо');
  writeat(18, 13, 11, 4, 'Є®¬ЇЁ«пв®а* Turbo Pascal 7. ‚ᥠ§*¬Ґз**Ёп');
  writeat(18, 14, 11, 4, 'Є*б*ойЁҐбп ЁЈал ¬®¦*® ЇаЁбл«*вм Ї® *¤аҐбг');
  writeat(30, 15, 9, 4, 'rasim@rambler.ru');
  readkey;
  setupscreen;{ўлаЁб®ўлў*Ґ¬ ®Є®иЄ® б Їа*ўЁ«*¬Ё ЁЈал Ё ¦¤Ґ¬ ®вўҐв* **зЁ**вм
                Ё«Ё ЁЈаг Ё«Ё *Ґв}
  makewin(17, 6, 60, 20, 0, 15, '');
  
  ImagePunkt;
end;
 
 
procedure ImagePunkt;{¬Ґ*пҐв 梥в д®** ўл¤Ґ«Ґ**®Ј® Їг*Єв* ¬Ґ*о}
begin
  makewin2(25, 9, 53, 17, 2, 4, ' Ћ‘ЌЋ‚ЌЋ… Њ…Ќћ ');
  textcolor(15);
  if punkt = 1 then
    textbackground(1)
  else textbackground(2);
  gotoxy(30, 11);write('    Ќ*з*вм ЁЈаг     ');
  
  if punkt = 2 then
    textbackground(1)
  else textbackground(2);
  gotoxy(30, 12);write('    Џа*ўЁ«* ЁЈал    ');
  
  if punkt = 3 then
    textbackground(1)
  else textbackground(2);
  gotoxy(30, 13);write('  Ћ ᮧ¤**ЁЁ ЁЈал  ');
  
  if punkt = 4 then
    textbackground(1)
  else textbackground(2);
  gotoxy(30, 14);write('  Џ®б«ги*вм ¬г§лЄг  ');
  
  if punkt = 5 then
    textbackground(1)
  else textbackground(2);
  gotoxy(30, 15);write('       ‚л室        ');
  
end;
 
procedure Key;
var
  ch: Char;
begin
  while true do
  begin
    ch := readkey;
    if ch = #0 then
    begin
      ch := readkey;
      case ch of
        #72: 
          begin
            Dec(punkt);
            if punkt < 1 then
              punkt := 5;
            ImagePunkt;
          end;
        #80: 
          begin
            Inc(punkt);
            if punkt > 5 then
              punkt := 1;
            ImagePunkt;
          end;
      end;
    end
    else if ch = #13 then
      case punkt of
        
        1: 
          begin
            punkt2 := 1;
            Menu;
            Key2;
          end;
        
        2: Rules;
        
        3: About;
        
        4: Melody;
        
        5: Finish;
      
      end;
  end;
end;
 
 
procedure Game;
begin
  
  
  setupscreen;{ЇЁиҐ¬ зв® Є®¬Ї §*Ј*¤*« зЁб«® Ё ЇаЁў®¤Ё¬ зЁб«® ®вЈ*¤®Є Є
               **з*«м*®¬г зЁб«г 8 Ё Ї®¬Ґй*Ґ¬ ў ЇҐаҐ¬Ґ**го е §*Ј*¤***®Ґ зЁб«®}
  makewin(17, 6, 60, 20, 0, 15, '');
  writeat(27, 13, 3, 0, 'ЉЋЊЏњћ’…ђ ‡ЂѓЂ„Ђ‹ —?‘‹Ћ');
  x := rand;
  
  repeat {**з*«® ўв®а®Ј® жЁЄ«* Є®в®ал© Ўг¤Ґв Їа®¤®«¦*вмбп ¤® вҐе Ї®а, Ї®Є*
           зЁб«® ў®§¬®¦*ле ®бв*ўиЁебп ®вўҐв®ў Ў®«миҐ 0. ’® Ґбвм, г ЁЈа®Є*
            ҐйҐ Ґбвм ў®§¬®¦*®бвм ®вЈ*¤*вм зЁб«®.}
    gotoxy(22, 17);textcolor(white);
    y := asknumber; {Ї®¬Ґй*Ґ¬ ў ЇҐаҐ¬Ґ**го е зЁб«® Є®в®а®Ґ ЁЈа®Є ўўҐ«
                 ў ®вўҐв ** §*Їа®б}
    
    setupscreen;
    makewin(17, 6, 60, 20, 0, 15, '');
    textcolor(lightcyan);
    writeat(29, 13, 11, 0, compare(x, y));{ўл§лў*Ґ¬ Їа®жҐ¤гаг ба*ў*Ёў**Ёп Ё ЇЁиҐ¬
                                  Ў®«миҐ «Ё зЁб«®-®вўҐв §*Ј*¤***®Ј® Ё«Ё
                                   ¬Ґ*миҐ}
    if cont = false then break;{Ґб«Ё зЁб«® гЈ*¤**® ўҐа*® ЇаҐалў*Ґ¬ жЁЄ« Ё
                             ЇҐаҐе®¤Ё¬ ** бва®Єг 225, в® Ґбвм, ўл§лў*Ґ¬
                             Їа®жҐ¤гаг result}
    Dec(guess);{㬥*ми*Ґ¬ Є®«ЁзҐбвў® ®бв*ўиЁебп ®вўҐв®ў ** Ґ¤Ё*Ёжг}
    
    makewin(25, 23, 50, 25, 1, 14, '');
    gotoxy(28, 24);textcolor(10);
    writeln('Ћбв*«®бм ®вўҐв®ў: ', guess);
  until guess = 0; {Є®*Ґж ўв®а®Ј® жЁЄ«*}
  result;{ўл§лў*Ґ¬ Їа®жҐ¤гаг Є®в®а*п ў §*ўЁбЁ¬®бвЁ ®в в®Ј® гЈ*¤**® «Ё зЁб«®
           Ё«Ё ¦Ґ Їа®бв® Є®*зЁ«®бм зЁб«® ¤®ЇгбвЁ¬ле ®вўҐв®ў ўлў®¤Ёв а*§*л©
            нЄа**.}
  if yesno = true then
  begin
    punkt := 1;
    ImagePunkt;
    Key;
  end;
end;
 
 
{**з*«® ®б*®ў*®Ј® ⥫* Їа®Ја*¬¬л}
 
begin
  
  setupscreen;{аЁб㥬 **з*«м*го §*бв*ўЄг}
  makewin2(12, 4, 22, 8, 9, 9, '');
  makewin2(12, 18, 22, 22, 4, 4, '');
  makewin2(55, 4, 65, 8, 4, 4, '');
  makewin2(55, 18, 65, 22, 9, 9, '' );
  makewin(17, 6, 60, 20, 0, 15, ' - ЏаЁўҐв! - ');
  writeat(35, 9, 12, 0, 'Ё Ј а *');
  writeat(26, 12, 2, 0, '"“ ѓ Ђ „ Ђ ‰   — ? ‘ ‹ Ћ"');
  colorchange(28, 15, '=-=-=-=-=-=-=-=-=-=-=');
  blink(27, 18, 9, 14, 30000, 'Ќ*¦¬ЁвҐ «оЎго Є«*ўЁиг...');
  readkey;
  setupscreen;{ўлаЁб®ўлў*Ґ¬ ®Є®иЄ® б Їа*ўЁ«*¬Ё ЁЈал Ё ¦¤Ґ¬ ®вўҐв* **зЁ**вм
                Ё«Ё ЁЈаг Ё«Ё *Ґв}
  makewin(17, 6, 60, 20, 0, 15, '');
  
  punkt := 1;
  ImagePunkt;
  Key;
  
end.

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