var
x, y, z: integer;
min, sum: real;
begin
min := 0;
sum := 0;
readln(x, y, z);
min := sqrt(x);
if sqrt(y) < min then
min := sqrt(y);
if sqrt(z) < min then
min := sqrt(z);
writeln(min:3:2);
sum := sqrt(x) + sqrt(y) + sqrt(z);
writeln(sum);
end.